home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Software Vault: The Gold Collection
/
Software Vault - The Gold Collection (American Databankers) (1993).ISO
/
cdr25
/
dkb32.zip
/
DKB32DAT.ZIP
/
SUNSET2.DAT
< prev
next >
Wrap
Text File
|
1991-12-05
|
2KB
|
86 lines
{
This is the "classic" SUNSET scene by David K. Buck. I'm resurrecting it
because I always thought it looked very realistic... - Aaron A. Collins
}
INCLUDE "shapes.dat"
INCLUDE "colors.dat"
INCLUDE "textures.dat"
VIEW_POINT
LOCATION <0.0 100.0 200.0>
DIRECTION <0.0 0.0 -1.0>
UP <0.0 1.0 0.0>
RIGHT <1.333333 0.0 0.0>
END_VIEW_POINT
{ Define the ocean surface }
OBJECT
PLANE <0.0 1.0 0.0> -10.0 END_PLANE
TEXTURE
WAVES 0.06
FREQUENCY 5000.0
SCALE <1000.0 1000.0 1000.0>
REFLECTION 1.0
END_TEXTURE
COLOUR Blue
END_OBJECT
{ Put a floor underneath to catch any errant waves from the ripples }
OBJECT
PLANE <0.0 1.0 0.0> -11.0 END_PLANE
TEXTURE
0.05
COLOUR RED 1.0 GREEN 0.3
AMBIENT 1.0
DIFFUSE 0.0
END_TEXTURE
COLOUR Blue
END_OBJECT
{ Now draw the sky, a distant rear wall }
OBJECT
PLANE <0.0 0.0 1.0> -200.0 END_PLANE
TEXTURE
0.05
COLOUR RED 1.0 GREEN 0.3
AMBIENT 0.3
DIFFUSE 0.7
END_TEXTURE
COLOUR Blue
END_OBJECT
{ Put in a few clouds }
OBJECT
SPHERE <0.0 0.0 0.0> 259.0 END_SPHERE
TEXTURE
BOZO
TURBULENCE 0.7
COLOUR_MAP
[0.0 0.6 COLOUR RED 1.0 GREEN 1.0 BLUE 1.0 ALPHA 1.0
COLOUR RED 1.0 GREEN 1.0 BLUE 1.0 ALPHA 1.0]
[0.6 0.8 COLOUR RED 1.0 GREEN 1.0 BLUE 1.0 ALPHA 1.0
COLOUR RED 1.0 GREEN 1.0 BLUE 1.0]
[0.8 1.001 COLOUR RED 1.0 GREEN 1.0 BLUE 1.0
COLOUR RED 0.8 GREEN 0.8 BLUE 0.8]
END_COLOUR_MAP
SCALE <100.0 20.0 100.0>
AMBIENT 0.7
DIFFUSE 0.0
END_TEXTURE
COLOUR RED 0.7 GREEN 0.7 BLUE 1.0
END_OBJECT
{ Now to cast some light on the subject }
OBJECT
SPHERE <0.0 0.0 0.0> 20.0 END_SPHERE
TRANSLATE <0.0 30.0 -160.0>
TEXTURE
COLOUR RED 1.0 GREEN 0.6
AMBIENT 1.0
DIFFUSE 0.0
END_TEXTURE
LIGHT_SOURCE
COLOUR RED 1.0 GREEN 0.6
END_OBJECT